﻿Pokémon Rising Ruby and Sinking Sapphire
Author: Drayano
Version: 2.1.0
Last Updated: 2nd June 2022 (game files last updated 16th October 2016)

Introduction
===============================================================================================================
Rising Ruby and Sinking Sapphire are mods compatible with Pokémon Omega Ruby or Pokémon Alpha Sapphire that
make all 721 Pokémon available in the game, increase the difficulty and variety of trainer battles,
modify the level up moves of many Pokémon, buff the stats of weaker Pokémon and more.

The idea of this hack is to create an ideal in-game experience where you can train anything you want, see
a huge variety of things and have everything accessible and usable in some form. Rising Ruby and Sinking
Sapphire unfortunately do not share the added extra events in my DS hacks (Sacred Gold, Storm Silver,
Blaze Black 2, Volt White 2) as 3DS script editing is still quite difficult to achieve, but changes
have been made to pretty much everything else gameplay related that is available.

Please note that the level curve is built assuming that the Exp. Share is turned off and that you're using
a constant team of six Pokémon. However, feel free to adjust your gameplay as necessary.

Also, while the difficulty has been turned up significantly, if your main reason for playing is difficulty
then you may want to also consider Dio Vento's Rutile Ruby and Star Sapphire mods, which can be found here:
https://diovento.wordpress.com/rrss/

Installation
===============================================================================================================
Please consult the included "HowToInstall.txt" file for details on getting the mod running.

Credits
===============================================================================================================
- SciresM and Kaphotics: These two among with other researchers at Project Pokémon are what made creating this
hack possible, by discovering, decrypting and researching into the OR/AS ROMs, the results of which I could use
to modify it to my heart's content. Additionally, their programming skills were invaluable, with the creation of
PK3DS making it incredibly easy to modify the values of the game, and 3DS Builder to make it incredibly easy to
compile a ROM with my changes. I'd also like to thank them personally for talking with me on numerous occasions
and answering some potentially stupid questions. Thanks a lot!

- Kojiyomi: Created the Rising Ruby and Sinking Sapphire logos inspired by the Omega Ruby and Sinking Sapphire
versions. They look great!

- Chevitile: For suggesting the Rising and Sinking prefixes for the hack, the suggestions I found I liked most.

- Asia81: For the guide and precise instructions on how to perform the dumping and decryption process on 3DS games,
which was used during development of the mod.

- 3DS Hackers: The creation of exploits such as browserhax and menuhax is what allows hacks like these to be playable,
and it never fails to amaze me how people manage to figure out exploits in these environments. It's hard to credit
absolutely everyone who had a step in making the hacks playable, but I'd like to draw special attention to smealum
and yellows8 for browserhax and menuhax, Plailect for the incredibly well written and detailed guide for A9LH installation,
and AuroraWright for the hugely useful Luma3DS custom firmware.

- Dio Vento: The author of Rutile Ruby and Star Sapphire, another pair of OR/AS hacks. Having this threads around provided
some tiny bits of inspiration for my own hacks, as well as showing me what the standard is for distributing the files
related to the hack. The installation instructions for Rutile Ruby and Star Sapphire were also a good reference!