ABCDEFGHI
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Move NameCategoryBPAccPPZ-BPEffectSignature Move OwnerBasic Move AI
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Physical
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ConstrictPhysical10100%1090Harshly lowers the target's speed
4
WrapPhysical35100%2090Traps the target and damages them for 4 to 5 turns
5
Fake OutPhysical40100%2903+ priority, always flinches, only usable turn 1
6
PoundPhysical40100%3590NoneX
7
ScratchPhysical40100%3590NoneX
8
TacklePhysical40100%3590NoneX
9
Quick AttackPhysical50100%201001+ priority
10
Rapid SpinPhysical50100%5100Clears hazards, raises Speed by 1
11
Double SlapPhysical25100%20100Hits Twice
12
FacadePhysical60100%20110Power is doubled if the user is poisoned, burnt or paralyzedX
13
HeadbuttPhysical70100%1512030% chance to flinchX
14
RetaliatePhysical70100%5120Power doubles if an ally fainted the turn beforeX
15
Chip AwayPhysical70-%20110The user ignores the target's stat changes and never missesX
16
Mega PunchPhysical80100%15130NoneX
17
Body SlamPhysical85100%1513530% chance to paralyzeX
18
Tail SlapPhysical28100%10135Hits 2 to 5 times
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RagePhysical90100%10140Raises Attack if hit after using this moveX
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Extreme SpeedPhysical90100%51402+ priority
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Take DownPhysical90100%20140Deals 25% of damage dealt in recoilX
22
Secret PowerPhysical90100%1014030% chance to inflict a random status based on terrainX
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SlashPhysical90100%151401+ crit ratioX
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Hyper FangPhysical90100%1514030% chance to flinchX
25
FlingPhysical-100%10140User throws its item, power and effect varies
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SlamPhysical10085%20145NoneX
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ReturnPhysical-100%20145Damage increases with higher friendship
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StrengthPhysical105100%15145NoneX
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Double-EdgePhysical120100%10155Deals 33% of damage dealt in recoilX
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Head ChargePhysical130100%10160Deals 33% of damage dealt in recoilX
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Mega KickPhysical14075%10170NoneX
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ThrashPhysical140100%10170User attacks for 2-3 turns. Ends up confused afterwardsX
33
Last ResortPhysical140100%5170Fails if the user has not already used up all of its moves
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Giga ImpactPhysical180100%5180The user has to recharge the next turnX
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FlailPhysical-100%15140Deals more damage the less HP the user has left
36
ExplosionPhysical220-%1180The user faints. This move always crits
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Special
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Echoed VoiceSpecial40100%1590Power increases with each use
39
SwiftSpecial50-%201001+ priority, this move never misses
40
RoundSpecial75100%15125Power is doubled if the move has already been used in this turnX
41
Hyper VoiceSpecial90100%10140Hits both enemiesX
42
UproarSpecial90100%10140Attacks for 2-3 turns, during that time, nobody can fall asleepX
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Tri AttackSpecial100100%1014530% chance to inflict burn, paralysis or freezeX
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Wring OutSpecial-100%10150The more HP the target has left, the greater the move's power.
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BoomburstSpecial140100%10160Hits everythingX
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Hyper BeamSpecial180100%5180The user has to recharge the next turnX
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Self DestructSpecial220100%1180The user faints. This move always crits
48
Utility Damaging Moves
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Super FangPhysical-100%10140User cuts the target's HP in half
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BidePhysical--%10150User endures damage for 2 turns, then strikes back for double the damage
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Status
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Baton PassStatus--%5-User switches, passing stat boost. -1 priority
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Belly DrumStatus--%1-Cuts user's HP in half, maxing out attack stat
54
BlockStatus--%5-User stops target from switching out
55
ConfideStatus--%5-Lowers targets SpAtk by 1
56
CopycatStatus--%20-Uses the move used last
57
Defense CurlStatus--%5-Raises the Defence of the user by 1
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EncoreStatus-100%2-Causes the target to use its last move for 3 turns
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Focus EnergyStatus--%5-The user harshly raises it's critical hit chance
60
GrowlStatus-100%10-Lowers targets Atk by 1
61
Heal BellStatus--%5-Heals all status conditions on the team
62
HowlStatus--%5-User raises its Attack by 1
63
LeerStatus-100%5-User lowers the target's Defense by 1
64
Lucky ChantStatus--%30-The user's side cannot be crit for the next 5 turns. +3 priority
65
Me FirstStatus--%20-The user makes the move that the target would use before it with greater power. +1 priority
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MetronomeStatus--%10-The user makes a random move
67
MimicStatus--%10-The user copies the move used last by the target
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Noble RoarStatus--%5-Target's Attack and SpAtk stats are lowered by 1
69
Odor SleuthStatus--%40-Enables a Ghost type to be hit by Normal and Fighting type attacks. Also by-passes evasion
70
Play NiceStatus--%5-Lowers targets Atk by 1
71
ProtectStatus--%1-Makes the user impervious to most damage. Fails if used consecutively
72
RecoverStatus--%4-User heals 50% of its max HP
73
RoarStatus--%10--6 priority, forces target out
74
Scary FaceStatus-100%5-Harshly lowers the target's speed
75
ScreechStatus-100%5-Harshly lowers the target's Defense
76
SingStatus-75%3-1+ priority, inflicts sleep on the target
77
Soft BoiledStatus--%4-User heals 50% of its max HP
78
Slack OffStatus--%4-User heals 50% of its max HP
79
Sleep TalkStatus--%10-User must be asleep
80
SupersonicStatus-75%10-Confuses the target
81
SwaggerStatus-100%15-Raises the target's Attack and confuses them
82
Tail WhipStatus--%5-User lowers the target's Defense by 1
83
Teeter DancerStatus--%20-Confuses everyone
84
TickleStatus--%5-Lowers targets Atk and Defense by 1
85
WishStatus--%5-Heals the user on the next turn
86
Work UpStatus--%2-Raises user's Attack and SpAtk by 1 stage
87
YawnStatus--%5-Target goes to sleep next turn
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Type Variable Moves
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Natural GiftPhysical-100%15130Deals damage based on user's berry
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Weather BallSpecial50100%10120Type and Power depends on weather
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Hidden PowerSpecial60100%15110Type depends on user's IVs
92
Signature Moves
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Crush ClawPhysical80100%10130Lowers Target's Defense by 2Zangoose, SilvallyX
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Crush GripPhysical-100%10150The more HP the target has left, the greater the move's power. Heals back 50% of the damage dealtRegigigas
95
Double Hit Physical45100%10140Hits twiceAmbipom
96
Milk DrinkStatus--%2-The user heals its HP to fullMiltank, Gogoat
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Multi-Attack Physical9999%9140Type based on user's held memory. This heals for 99% of the damage dealt and has a 33% chance to flinchSilvallyX
98
JudgementSpecial100100%10145Type based on user's held plateArceus
99
Relic SongSpecial100100%10145
30% chance to raise user's SpAtk. Changes Meloetta's form
MeloettaX
100
Revelation DanceSpecial100100%15145Type depends on user's typeDance related Pokemon
101
SketchStatus--%2-Permanently copies a moveSmeargle
102
SnoreSpecial120100%1515540% chance to flinch, can only be used while asleep; +1 priorityOranguru
103
TransformStatus--%10-TUrns into the targetDitto, Mew
104
Techno BlastSpecial120100%5155Type based on user's held drivePorygon-Z,GenesectX
105
Trump CardSpecial-100%5135Damage increases the less PP the user hasEevee, Audino
106
Useless/Unavailable Moves
107
Some aren't exactly removed intentionally, but most here just got forgotten when making learnsets
108
AssistStatus--%20-Calls a random move from the user's party
109
BestowStatus--%15-The user gives the target its held item
110
CelebrateStatus-100%40-None
111
Double TeamStatus-100%3-Raises evasion by 1
112
EndeavorPhysical-100%5130User sets the target's HP to the same as its own
113
FeintPhysical30100%10902+ Priority, breaks through protect
114
Follow MeStatus--%5-User draws attention to itself
115
FrustationPhysical-100%20145Damage increases with lower friendship
116
Happy HourStatus-100%30-None
117
MinimizeStatus-100%2-Raises user's evasion by 2
118
Role PlayStatus--%10-The user copies the target's ability
119
Simple BeamStatus--%15-Changes target's ability to Simple
120
StockpileStatus--%3-The user raises its Defense and Special Defense
121
SubstituteStatus--%10-Creates a substitute
122
Spit UpSpecial-100%10180Deals more damage the more times the user has used Stockpile
123
SwallowStatus--%5-User heals depending on its Stockpile score