| A | B | C | D | E | F | G | H | I | |
|---|---|---|---|---|---|---|---|---|---|
1 | Move Name | Category | BP | Acc | PP | Z-BP | Effect | Signature Move Owner | Basic Move AI |
2 | Physical | ||||||||
3 | Pursuit | Physical | 40 | 100% | 20 | 80 | Power doubles if foe is switching out | X | |
4 | Payback | Physical | 55 | 100% | 10 | 150 | Power doubles if foe moves before user | ||
5 | False Swipe | Physical | 60 | 100% | 40 | 110 | Leaves the target at 1 HP | ||
6 | Assurance | Physical | 60 | 100% | 10 | 110 | Power doubles if target has taken damage this turn | X | |
7 | Thief | Physical | 60 | 100% | 25 | 110 | X | ||
8 | Punishment | Physical | 60 | 100% | 5 | 110 | Power increases for each stat boost the enemy has | ||
9 | Bite | Physical | 60 | 100% | 25 | 110 | 30% chance to make the target flinch | X | |
10 | Brutal Swing | Physical | 60 | 100% | 20 | 110 | Lower's target's Defense | X | |
11 | Fury Swipes | Physical | 22 | 100% | 20 | 115 | Hits 2 to 5 times | X | |
12 | Knock Off | Physical | 65 | 100% | 20 | 115 | Removes the target's item, gets stronger if it has an item | X | |
13 | Feint Attack | Physical | 70 | 100% | 20 | 120 | Never misses. Raises the user's Accuracy by 1 stage | X | |
14 | Sucker Punch | Physical | 70 | 100% | 5 | 120 | 1+ priority, fails if the target is not attacking | ||
15 | Crunch | Physical | 80 | 100% | 15 | 130 | 20% chance to lower Defense | X | |
16 | Night Slash | Physical | 85 | 100% | 15 | 135 | High crit ratio | X | |
17 | Throat Chop | Physical | 90 | 100% | 15 | 140 | Target cannot use sound based moves for 2 turns | X | |
18 | Foul Play | Physical | 95 | 100% | 15 | 140 | Deals damage using target's Attack stat | ||
19 | Beat Up | Physical | 20 | 100% | 10 | 155 | Hits once for every team member alive using their base attack stat | ||
20 | Special | ||||||||
21 | Snarl | Special | 60 | 100% | 15 | 110 | Lowers target's SpAtk | X | |
22 | Dark Pulse | Special | 85 | 100% | 15 | 135 | 30% chance to make the target flinch | X | |
23 | Night Daze | Special | 110 | 100% | 5 | 150 | Lowers user's Defence and Special Defense by 1 | X | |
24 | Status | ||||||||
25 | Fake Tears | Status | - | -% | 5 | - | Lowers target's SpDef by 2 | ||
26 | Hone Claws | Status | - | -% | 3 | - | Raises user's Attack and Accuracy by 1 | ||
27 | Memento | Status | - | -% | 1 | - | User faints, lowering target's Attack and SpAtk harshly | ||
28 | Nasty Plot | Status | - | -% | 1 | - | User raises its SpAtk by 2 | ||
29 | Parting Shot | Status | - | 100% | 5 | - | Lowers target's Attack and SpAtk, user switches out | ||
30 | Switcheroo | Status | - | -% | 10 | - | User and target swap items | ||
31 | Taunt | Status | - | -% | 20 | - | Target can't use status moves | ||
32 | Torment | Status | - | -% | 15 | - | Target can't use 2 moves in a row | ||
33 | Signature Moves | ||||||||
34 | Darkest Lariat | Physical | 100 | 100% | 10 | 145 | Ignores the target's stat changes and Taunts the foe | Incineroar | X |
35 | Dark Void | Status | - | 80% | 5 | - | Puts all foes to Sleep | Darkrai | |
36 | Flatter | Status | - | -% | 15 | - | Raises target's SpAtk and confuses | Mandibuzz | |
37 | Power Trip | Physical | 60 | 100% | 10 | 100 | Stronger for each stat boost | Krookodile | |
38 | Hyperspace Fury | Physical | 110 | -% | 5 | 150 | By-passes protect, lowers user's Defense | Hoopa-Unbound | X |
39 | Quash | Status | - | -% | 15 | - | Target moves last | Oranguru | |
40 | Snatch | Status | - | -% | 10 | - | User steals the target's status move | Reuniclus | |
41 | Useless/Unavailable Moves | ||||||||
42 | Some aren't exactly removed intentionally, but most here just got forgotten when making learnsets | ||||||||
43 | Embargo | Status | - | -% | 15 | - | The target's item has no use for 5 turns | ||
44 | Topsy-Turvy | Status | - | -% | 20 | - | I fucked something up here and I have no idea what | ||